login e register

This commit is contained in:
2026-03-12 10:42:21 +00:00
parent f5d7e88149
commit b95d6dc8d4
13 changed files with 926 additions and 1122 deletions

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@@ -3,114 +3,83 @@ import 'package:playmaker/pages/PlacarPage.dart';
import '../controllers/game_controller.dart';
import '../controllers/team_controller.dart';
import '../models/game_model.dart';
import 'dart:math' as math;
import '../utils/size_extension.dart'; // 👇 NOVO SUPERPODER AQUI TAMBÉM!
// --- CARD DE EXIBIÇÃO DO JOGO ---
class GameResultCard extends StatelessWidget {
final String gameId;
final String myTeam, opponentTeam, myScore, opponentScore, status, season;
final String? myTeamLogo;
final String? opponentTeamLogo;
final double sf;
final String gameId, myTeam, opponentTeam, myScore, opponentScore, status, season;
final String? myTeamLogo, opponentTeamLogo;
const GameResultCard({
super.key,
required this.gameId,
required this.myTeam,
required this.opponentTeam,
required this.myScore,
required this.opponentScore,
required this.status,
required this.season,
this.myTeamLogo,
this.opponentTeamLogo,
required this.sf,
super.key, required this.gameId, required this.myTeam, required this.opponentTeam,
required this.myScore, required this.opponentScore, required this.status, required this.season,
this.myTeamLogo, this.opponentTeamLogo,
});
@override
Widget build(BuildContext context) {
return Container(
margin: EdgeInsets.only(bottom: 16 * sf),
padding: EdgeInsets.all(16 * sf),
decoration: BoxDecoration(
color: Colors.white,
borderRadius: BorderRadius.circular(20 * sf),
boxShadow: [BoxShadow(color: Colors.black12, blurRadius: 10 * sf)],
),
margin: EdgeInsets.only(bottom: 16 * context.sf),
padding: EdgeInsets.all(16 * context.sf),
decoration: BoxDecoration(color: Colors.white, borderRadius: BorderRadius.circular(20 * context.sf), boxShadow: [BoxShadow(color: Colors.black12, blurRadius: 10 * context.sf)]),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Expanded(child: _buildTeamInfo(myTeam, const Color(0xFFE74C3C), myTeamLogo, sf)),
_buildScoreCenter(context, gameId, sf),
Expanded(child: _buildTeamInfo(opponentTeam, Colors.black87, opponentTeamLogo, sf)),
Expanded(child: _buildTeamInfo(context, myTeam, const Color(0xFFE74C3C), myTeamLogo)),
_buildScoreCenter(context, gameId),
Expanded(child: _buildTeamInfo(context, opponentTeam, Colors.black87, opponentTeamLogo)),
],
),
);
}
Widget _buildTeamInfo(String name, Color color, String? logoUrl, double sf) {
Widget _buildTeamInfo(BuildContext context, String name, Color color, String? logoUrl) {
return Column(
children: [
CircleAvatar(
radius: 24 * sf,
backgroundColor: color,
backgroundImage: (logoUrl != null && logoUrl.isNotEmpty) ? NetworkImage(logoUrl) : null,
child: (logoUrl == null || logoUrl.isEmpty) ? Icon(Icons.shield, color: Colors.white, size: 24 * sf) : null,
),
SizedBox(height: 6 * sf),
Text(name,
style: TextStyle(fontWeight: FontWeight.bold, fontSize: 13 * sf),
textAlign: TextAlign.center, overflow: TextOverflow.ellipsis, maxLines: 2,
),
CircleAvatar(radius: 24 * context.sf, backgroundColor: color, backgroundImage: (logoUrl != null && logoUrl.isNotEmpty) ? NetworkImage(logoUrl) : null, child: (logoUrl == null || logoUrl.isEmpty) ? Icon(Icons.shield, color: Colors.white, size: 24 * context.sf) : null),
SizedBox(height: 6 * context.sf),
Text(name, style: TextStyle(fontWeight: FontWeight.bold, fontSize: 13 * context.sf), textAlign: TextAlign.center, overflow: TextOverflow.ellipsis, maxLines: 2),
],
);
}
Widget _buildScoreCenter(BuildContext context, String id, double sf) {
Widget _buildScoreCenter(BuildContext context, String id) {
return Column(
children: [
Row(
mainAxisSize: MainAxisSize.min,
children: [
_scoreBox(myScore, Colors.green, sf),
Text(" : ", style: TextStyle(fontWeight: FontWeight.bold, fontSize: 22 * sf)),
_scoreBox(opponentScore, Colors.grey, sf),
_scoreBox(context, myScore, Colors.green),
Text(" : ", style: TextStyle(fontWeight: FontWeight.bold, fontSize: 22 * context.sf)),
_scoreBox(context, opponentScore, Colors.grey),
],
),
SizedBox(height: 10 * sf),
SizedBox(height: 10 * context.sf),
TextButton.icon(
onPressed: () {
Navigator.push(context, MaterialPageRoute(builder: (context) => PlacarPage(gameId: id, myTeam: myTeam, opponentTeam: opponentTeam)));
},
icon: Icon(Icons.play_circle_fill, size: 18 * sf, color: const Color(0xFFE74C3C)),
label: Text("RETORNAR", style: TextStyle(fontSize: 11 * sf, color: const Color(0xFFE74C3C), fontWeight: FontWeight.bold)),
style: TextButton.styleFrom(
backgroundColor: const Color(0xFFE74C3C).withOpacity(0.1),
padding: EdgeInsets.symmetric(horizontal: 14 * sf, vertical: 8 * sf),
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(20 * sf)),
visualDensity: VisualDensity.compact,
),
onPressed: () => Navigator.push(context, MaterialPageRoute(builder: (context) => PlacarPage(gameId: id, myTeam: myTeam, opponentTeam: opponentTeam))),
icon: Icon(Icons.play_circle_fill, size: 18 * context.sf, color: const Color(0xFFE74C3C)),
label: Text("RETORNAR", style: TextStyle(fontSize: 11 * context.sf, color: const Color(0xFFE74C3C), fontWeight: FontWeight.bold)),
style: TextButton.styleFrom(backgroundColor: const Color(0xFFE74C3C).withOpacity(0.1), padding: EdgeInsets.symmetric(horizontal: 14 * context.sf, vertical: 8 * context.sf), shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(20 * context.sf)), visualDensity: VisualDensity.compact),
),
SizedBox(height: 6 * sf),
Text(status, style: TextStyle(fontSize: 12 * sf, color: Colors.blue, fontWeight: FontWeight.bold)),
SizedBox(height: 6 * context.sf),
Text(status, style: TextStyle(fontSize: 12 * context.sf, color: Colors.blue, fontWeight: FontWeight.bold)),
],
);
}
Widget _scoreBox(String pts, Color c, double sf) => Container(
padding: EdgeInsets.symmetric(horizontal: 12 * sf, vertical: 6 * sf),
decoration: BoxDecoration(color: c, borderRadius: BorderRadius.circular(8 * sf)),
child: Text(pts, style: TextStyle(color: Colors.white, fontWeight: FontWeight.bold, fontSize: 16 * sf)),
Widget _scoreBox(BuildContext context, String pts, Color c) => Container(
padding: EdgeInsets.symmetric(horizontal: 12 * context.sf, vertical: 6 * context.sf),
decoration: BoxDecoration(color: c, borderRadius: BorderRadius.circular(8 * context.sf)),
child: Text(pts, style: TextStyle(color: Colors.white, fontWeight: FontWeight.bold, fontSize: 16 * context.sf)),
);
}
// --- POPUP DE CRIAÇÃO ---
class CreateGameDialogManual extends StatefulWidget {
final TeamController teamController;
final GameController gameController;
final double sf;
final GameController gameController;
const CreateGameDialogManual({super.key, required this.teamController, required this.gameController, required this.sf});
const CreateGameDialogManual({super.key, required this.teamController, required this.gameController});
@override
State<CreateGameDialogManual> createState() => _CreateGameDialogManualState();
@@ -136,27 +105,24 @@ class _CreateGameDialogManualState extends State<CreateGameDialogManual> {
@override
Widget build(BuildContext context) {
return AlertDialog(
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(20 * widget.sf)),
title: Text('Configurar Partida', style: TextStyle(fontWeight: FontWeight.bold, fontSize: 18 * widget.sf)),
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(20 * context.sf)),
title: Text('Configurar Partida', style: TextStyle(fontWeight: FontWeight.bold, fontSize: 18 * context.sf)),
content: SingleChildScrollView(
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
TextField(
controller: _seasonController, style: TextStyle(fontSize: 14 * widget.sf),
decoration: InputDecoration(labelText: 'Temporada', labelStyle: TextStyle(fontSize: 14 * widget.sf), border: const OutlineInputBorder(), prefixIcon: Icon(Icons.calendar_today, size: 20 * widget.sf)),
),
SizedBox(height: 15 * widget.sf),
_buildSearch(label: "Minha Equipa", controller: _myTeamController, sf: widget.sf),
Padding(padding: EdgeInsets.symmetric(vertical: 10 * widget.sf), child: Text("VS", style: TextStyle(fontWeight: FontWeight.bold, color: Colors.grey, fontSize: 16 * widget.sf))),
_buildSearch(label: "Adversário", controller: _opponentController, sf: widget.sf),
TextField(controller: _seasonController, style: TextStyle(fontSize: 14 * context.sf), decoration: InputDecoration(labelText: 'Temporada', labelStyle: TextStyle(fontSize: 14 * context.sf), border: const OutlineInputBorder(), prefixIcon: Icon(Icons.calendar_today, size: 20 * context.sf))),
SizedBox(height: 15 * context.sf),
_buildSearch(context, "Minha Equipa", _myTeamController),
Padding(padding: EdgeInsets.symmetric(vertical: 10 * context.sf), child: Text("VS", style: TextStyle(fontWeight: FontWeight.bold, color: Colors.grey, fontSize: 16 * context.sf))),
_buildSearch(context, "Adversário", _opponentController),
],
),
),
actions: [
TextButton(onPressed: () => Navigator.pop(context), child: Text('CANCELAR', style: TextStyle(fontSize: 14 * widget.sf))),
TextButton(onPressed: () => Navigator.pop(context), child: Text('CANCELAR', style: TextStyle(fontSize: 14 * context.sf))),
ElevatedButton(
style: ElevatedButton.styleFrom(backgroundColor: const Color(0xFFE74C3C), shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(10 * widget.sf)), padding: EdgeInsets.symmetric(horizontal: 16 * widget.sf, vertical: 10 * widget.sf)),
style: ElevatedButton.styleFrom(backgroundColor: const Color(0xFFE74C3C), shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(10 * context.sf)), padding: EdgeInsets.symmetric(horizontal: 16 * context.sf, vertical: 10 * context.sf)),
onPressed: _isLoading ? null : () async {
if (_myTeamController.text.isNotEmpty && _opponentController.text.isNotEmpty) {
setState(() => _isLoading = true);
@@ -168,13 +134,13 @@ class _CreateGameDialogManualState extends State<CreateGameDialogManual> {
}
}
},
child: _isLoading ? SizedBox(width: 20 * widget.sf, height: 20 * widget.sf, child: const CircularProgressIndicator(color: Colors.white, strokeWidth: 2)) : Text('CRIAR', style: TextStyle(color: Colors.white, fontWeight: FontWeight.bold, fontSize: 14 * widget.sf)),
child: _isLoading ? SizedBox(width: 20 * context.sf, height: 20 * context.sf, child: const CircularProgressIndicator(color: Colors.white, strokeWidth: 2)) : Text('CRIAR', style: TextStyle(color: Colors.white, fontWeight: FontWeight.bold, fontSize: 14 * context.sf)),
),
],
);
}
Widget _buildSearch({required String label, required TextEditingController controller, required double sf}) {
Widget _buildSearch(BuildContext context, String label, TextEditingController controller) {
return StreamBuilder<List<Map<String, dynamic>>>(
stream: widget.teamController.teamsStream,
builder: (context, snapshot) {
@@ -190,9 +156,9 @@ class _CreateGameDialogManualState extends State<CreateGameDialogManual> {
return Align(
alignment: Alignment.topLeft,
child: Material(
elevation: 4.0, borderRadius: BorderRadius.circular(8 * sf),
elevation: 4.0, borderRadius: BorderRadius.circular(8 * context.sf),
child: ConstrainedBox(
constraints: BoxConstraints(maxHeight: 250 * sf, maxWidth: MediaQuery.of(context).size.width * 0.7),
constraints: BoxConstraints(maxHeight: 250 * context.sf, maxWidth: MediaQuery.of(context).size.width * 0.7),
child: ListView.builder(
padding: EdgeInsets.zero, shrinkWrap: true, itemCount: options.length,
itemBuilder: (BuildContext context, int index) {
@@ -200,8 +166,8 @@ class _CreateGameDialogManualState extends State<CreateGameDialogManual> {
final String name = option['name'].toString();
final String? imageUrl = option['image_url'];
return ListTile(
leading: CircleAvatar(radius: 20 * sf, backgroundColor: Colors.grey.shade200, backgroundImage: (imageUrl != null && imageUrl.isNotEmpty) ? NetworkImage(imageUrl) : null, child: (imageUrl == null || imageUrl.isEmpty) ? Icon(Icons.shield, color: Colors.grey, size: 20 * sf) : null),
title: Text(name, style: TextStyle(fontWeight: FontWeight.bold, fontSize: 14 * sf)),
leading: CircleAvatar(radius: 20 * context.sf, backgroundColor: Colors.grey.shade200, backgroundImage: (imageUrl != null && imageUrl.isNotEmpty) ? NetworkImage(imageUrl) : null, child: (imageUrl == null || imageUrl.isEmpty) ? Icon(Icons.shield, color: Colors.grey, size: 20 * context.sf) : null),
title: Text(name, style: TextStyle(fontWeight: FontWeight.bold, fontSize: 14 * context.sf)),
onTap: () { onSelected(option); },
);
},
@@ -211,11 +177,11 @@ class _CreateGameDialogManualState extends State<CreateGameDialogManual> {
);
},
fieldViewBuilder: (ctx, txtCtrl, node, submit) {
if (txtCtrl.text.isEmpty && controller.text.isNotEmpty) { txtCtrl.text = controller.text; }
if (txtCtrl.text.isEmpty && controller.text.isNotEmpty) txtCtrl.text = controller.text;
txtCtrl.addListener(() { controller.text = txtCtrl.text; });
return TextField(
controller: txtCtrl, focusNode: node, style: TextStyle(fontSize: 14 * sf),
decoration: InputDecoration(labelText: label, labelStyle: TextStyle(fontSize: 14 * sf), prefixIcon: Icon(Icons.search, size: 20 * sf), border: const OutlineInputBorder()),
controller: txtCtrl, focusNode: node, style: TextStyle(fontSize: 14 * context.sf),
decoration: InputDecoration(labelText: label, labelStyle: TextStyle(fontSize: 14 * context.sf), prefixIcon: Icon(Icons.search, size: 20 * context.sf), border: const OutlineInputBorder()),
);
},
);
@@ -224,7 +190,7 @@ class _CreateGameDialogManualState extends State<CreateGameDialogManual> {
}
}
// --- PÁGINA PRINCIPAL DOS JOGOS COM FILTROS ---
// --- PÁGINA PRINCIPAL DOS JOGOS ---
class GamePage extends StatefulWidget {
const GamePage({super.key});
@@ -235,96 +201,54 @@ class GamePage extends StatefulWidget {
class _GamePageState extends State<GamePage> {
final GameController gameController = GameController();
final TeamController teamController = TeamController();
// Variáveis para os filtros
String selectedSeason = 'Todas';
String selectedTeam = 'Todas';
@override
Widget build(BuildContext context) {
final double wScreen = MediaQuery.of(context).size.width;
final double hScreen = MediaQuery.of(context).size.height;
final double sf = math.min(wScreen, hScreen) / 400;
// Verifica se algum filtro está ativo para mudar a cor do ícone
bool isFilterActive = selectedSeason != 'Todas' || selectedTeam != 'Todas';
return Scaffold(
backgroundColor: const Color(0xFFF5F7FA),
appBar: AppBar(
title: Text("Jogos", style: TextStyle(fontWeight: FontWeight.bold, fontSize: 20 * sf)),
title: Text("Jogos", style: TextStyle(fontWeight: FontWeight.bold, fontSize: 20 * context.sf)),
backgroundColor: Colors.white,
elevation: 0,
actions: [
// 👇 BOTÃO DE FILTRO NA APP BAR 👇
Padding(
padding: EdgeInsets.only(right: 8.0 * sf),
padding: EdgeInsets.only(right: 8.0 * context.sf),
child: IconButton(
icon: Icon(
isFilterActive ? Icons.filter_list_alt : Icons.filter_list,
color: isFilterActive ? const Color(0xFFE74C3C) : Colors.black87,
size: 26 * sf,
),
onPressed: () => _showFilterPopup(context, sf),
icon: Icon(isFilterActive ? Icons.filter_list_alt : Icons.filter_list, color: isFilterActive ? const Color(0xFFE74C3C) : Colors.black87, size: 26 * context.sf),
onPressed: () => _showFilterPopup(context),
),
)
],
),
body: StreamBuilder<List<Map<String, dynamic>>>(
stream: teamController.teamsStream,
builder: (context, teamSnapshot) {
final List<Map<String, dynamic>> teamsList = teamSnapshot.data ?? [];
return StreamBuilder<List<Game>>(
stream: gameController.getFilteredGames(teamFilter: selectedTeam, seasonFilter: selectedSeason),
builder: (context, gameSnapshot) {
if (gameSnapshot.connectionState == ConnectionState.waiting && teamsList.isEmpty) {
return const Center(child: CircularProgressIndicator());
}
if (gameSnapshot.hasError) {
return Center(child: Text("Erro: ${gameSnapshot.error}", style: TextStyle(fontSize: 14 * sf)));
}
if (gameSnapshot.connectionState == ConnectionState.waiting && teamsList.isEmpty) return const Center(child: CircularProgressIndicator());
if (gameSnapshot.hasError) return Center(child: Text("Erro: ${gameSnapshot.error}", style: TextStyle(fontSize: 14 * context.sf)));
if (!gameSnapshot.hasData || gameSnapshot.data!.isEmpty) {
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(Icons.search_off, size: 48 * sf, color: Colors.grey.shade300),
SizedBox(height: 10 * sf),
Text("Nenhum jogo encontrado para este filtro.", style: TextStyle(fontSize: 14 * sf, color: Colors.grey.shade600)),
],
)
);
return Center(child: Column(mainAxisAlignment: MainAxisAlignment.center, children: [Icon(Icons.search_off, size: 48 * context.sf, color: Colors.grey.shade300), SizedBox(height: 10 * context.sf), Text("Nenhum jogo encontrado.", style: TextStyle(fontSize: 14 * context.sf, color: Colors.grey.shade600))]));
}
return ListView.builder(
padding: EdgeInsets.all(16 * sf),
padding: EdgeInsets.all(16 * context.sf),
itemCount: gameSnapshot.data!.length,
itemBuilder: (context, index) {
final game = gameSnapshot.data![index];
String? myLogo;
String? oppLogo;
String? myLogo, oppLogo;
for (var team in teamsList) {
if (team['name'] == game.myTeam) { myLogo = team['image_url']; }
if (team['name'] == game.opponentTeam) { oppLogo = team['image_url']; }
if (team['name'] == game.myTeam) myLogo = team['image_url'];
if (team['name'] == game.opponentTeam) oppLogo = team['image_url'];
}
return GameResultCard(
gameId: game.id,
myTeam: game.myTeam,
opponentTeam: game.opponentTeam,
myScore: game.myScore,
opponentScore: game.opponentScore,
status: game.status,
season: game.season,
myTeamLogo: myLogo,
opponentTeamLogo: oppLogo,
sf: sf,
gameId: game.id, myTeam: game.myTeam, opponentTeam: game.opponentTeam, myScore: game.myScore,
opponentScore: game.opponentScore, status: game.status, season: game.season, myTeamLogo: myLogo, opponentTeamLogo: oppLogo,
);
},
);
@@ -334,92 +258,60 @@ class _GamePageState extends State<GamePage> {
),
floatingActionButton: FloatingActionButton(
backgroundColor: const Color(0xFFE74C3C),
child: Icon(Icons.add, color: Colors.white, size: 24 * sf),
onPressed: () => _showCreateDialog(context, sf),
child: Icon(Icons.add, color: Colors.white, size: 24 * context.sf),
onPressed: () => showDialog(context: context, builder: (context) => CreateGameDialogManual(teamController: teamController, gameController: gameController)),
),
);
}
// 👇 O POPUP DE FILTROS 👇
void _showFilterPopup(BuildContext context, double sf) {
// Variáveis temporárias para o Popup (para não atualizar a lista antes de clicar em "Aplicar")
void _showFilterPopup(BuildContext context) {
String tempSeason = selectedSeason;
String tempTeam = selectedTeam;
showDialog(
context: context,
builder: (context) {
// StatefulBuilder permite atualizar a interface APENAS dentro do Popup
return StatefulBuilder(
builder: (context, setPopupState) {
return AlertDialog(
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(20 * sf)),
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(20 * context.sf)),
title: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Text('Filtrar Jogos', style: TextStyle(fontWeight: FontWeight.bold, fontSize: 18 * sf)),
IconButton(
icon: const Icon(Icons.close, color: Colors.grey),
onPressed: () => Navigator.pop(context),
padding: EdgeInsets.zero,
constraints: const BoxConstraints(),
)
Text('Filtrar Jogos', style: TextStyle(fontWeight: FontWeight.bold, fontSize: 18 * context.sf)),
IconButton(icon: const Icon(Icons.close, color: Colors.grey), onPressed: () => Navigator.pop(context), padding: EdgeInsets.zero, constraints: const BoxConstraints())
],
),
content: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.min, crossAxisAlignment: CrossAxisAlignment.start,
children: [
// 1. Filtro de Temporada
Text("Temporada", style: TextStyle(fontSize: 12 * sf, color: Colors.grey.shade600, fontWeight: FontWeight.bold)),
SizedBox(height: 6 * sf),
Text("Temporada", style: TextStyle(fontSize: 12 * context.sf, color: Colors.grey.shade600, fontWeight: FontWeight.bold)),
SizedBox(height: 6 * context.sf),
Container(
padding: EdgeInsets.symmetric(horizontal: 12 * sf),
decoration: BoxDecoration(color: Colors.grey.shade100, borderRadius: BorderRadius.circular(10 * sf)),
padding: EdgeInsets.symmetric(horizontal: 12 * context.sf), decoration: BoxDecoration(color: Colors.grey.shade100, borderRadius: BorderRadius.circular(10 * context.sf)),
child: DropdownButtonHideUnderline(
child: DropdownButton<String>(
isExpanded: true,
value: tempSeason,
style: TextStyle(fontSize: 14 * sf, color: Colors.black87, fontWeight: FontWeight.bold),
items: ['Todas', '2024/25', '2025/26'].map((String value) {
return DropdownMenuItem<String>(value: value, child: Text(value));
}).toList(),
onChanged: (newValue) {
setPopupState(() => tempSeason = newValue!);
},
isExpanded: true, value: tempSeason, style: TextStyle(fontSize: 14 * context.sf, color: Colors.black87, fontWeight: FontWeight.bold),
items: ['Todas', '2024/25', '2025/26'].map((String value) => DropdownMenuItem<String>(value: value, child: Text(value))).toList(),
onChanged: (newValue) => setPopupState(() => tempSeason = newValue!),
),
),
),
SizedBox(height: 20 * sf),
// 2. Filtro de Equipa
Text("Equipa", style: TextStyle(fontSize: 12 * sf, color: Colors.grey.shade600, fontWeight: FontWeight.bold)),
SizedBox(height: 6 * sf),
SizedBox(height: 20 * context.sf),
Text("Equipa", style: TextStyle(fontSize: 12 * context.sf, color: Colors.grey.shade600, fontWeight: FontWeight.bold)),
SizedBox(height: 6 * context.sf),
Container(
padding: EdgeInsets.symmetric(horizontal: 12 * sf),
decoration: BoxDecoration(color: Colors.grey.shade100, borderRadius: BorderRadius.circular(10 * sf)),
padding: EdgeInsets.symmetric(horizontal: 12 * context.sf), decoration: BoxDecoration(color: Colors.grey.shade100, borderRadius: BorderRadius.circular(10 * context.sf)),
child: StreamBuilder<List<Map<String, dynamic>>>(
stream: teamController.teamsStream,
builder: (context, snapshot) {
List<String> teamNames = ['Todas'];
if (snapshot.hasData) {
teamNames.addAll(snapshot.data!.map((t) => t['name'].toString()));
}
if (snapshot.hasData) teamNames.addAll(snapshot.data!.map((t) => t['name'].toString()));
if (!teamNames.contains(tempTeam)) tempTeam = 'Todas';
return DropdownButtonHideUnderline(
child: DropdownButton<String>(
isExpanded: true,
value: tempTeam,
style: TextStyle(fontSize: 14 * sf, color: Colors.black87, fontWeight: FontWeight.bold),
items: teamNames.map((String value) {
return DropdownMenuItem<String>(value: value, child: Text(value, overflow: TextOverflow.ellipsis));
}).toList(),
onChanged: (newValue) {
setPopupState(() => tempTeam = newValue!);
},
isExpanded: true, value: tempTeam, style: TextStyle(fontSize: 14 * context.sf, color: Colors.black87, fontWeight: FontWeight.bold),
items: teamNames.map((String value) => DropdownMenuItem<String>(value: value, child: Text(value, overflow: TextOverflow.ellipsis))).toList(),
onChanged: (newValue) => setPopupState(() => tempTeam = newValue!),
),
);
}
@@ -428,32 +320,8 @@ class _GamePageState extends State<GamePage> {
],
),
actions: [
TextButton(
onPressed: () {
// Limpar Filtros
setState(() {
selectedSeason = 'Todas';
selectedTeam = 'Todas';
});
Navigator.pop(context);
},
child: Text('LIMPAR', style: TextStyle(fontSize: 12 * sf, color: Colors.grey))
),
ElevatedButton(
style: ElevatedButton.styleFrom(
backgroundColor: const Color(0xFFE74C3C),
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(10 * sf)),
),
onPressed: () {
// Aplicar Filtros (atualiza a página principal)
setState(() {
selectedSeason = tempSeason;
selectedTeam = tempTeam;
});
Navigator.pop(context);
},
child: Text('APLICAR', style: TextStyle(color: Colors.white, fontWeight: FontWeight.bold, fontSize: 13 * sf)),
),
TextButton(onPressed: () { setState(() { selectedSeason = 'Todas'; selectedTeam = 'Todas'; }); Navigator.pop(context); }, child: Text('LIMPAR', style: TextStyle(fontSize: 12 * context.sf, color: Colors.grey))),
ElevatedButton(style: ElevatedButton.styleFrom(backgroundColor: const Color(0xFFE74C3C), shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(10 * context.sf))), onPressed: () { setState(() { selectedSeason = tempSeason; selectedTeam = tempTeam; }); Navigator.pop(context); }, child: Text('APLICAR', style: TextStyle(color: Colors.white, fontWeight: FontWeight.bold, fontSize: 13 * context.sf))),
],
);
}
@@ -461,15 +329,4 @@ class _GamePageState extends State<GamePage> {
},
);
}
void _showCreateDialog(BuildContext context, double sf) {
showDialog(
context: context,
builder: (context) => CreateGameDialogManual(
teamController: teamController,
gameController: gameController,
sf: sf,
),
);
}
}