esta melhor des que comecei

This commit is contained in:
Diogo
2026-03-12 00:57:01 +00:00
parent 5be578a64e
commit f5d7e88149
10 changed files with 1447 additions and 507 deletions

View File

@@ -4,25 +4,34 @@ import '../models/game_model.dart';
class GameController {
final _supabase = Supabase.instance.client;
// 1. LER JOGOS (Stream em Tempo Real)
Stream<List<Game>> get gamesStream {
// 1. LER JOGOS (Com Filtros Opcionais)
Stream<List<Game>> getFilteredGames({String? teamFilter, String? seasonFilter}) {
return _supabase
.from('games') // 1. Fica à escuta da tabela original (Garante o Tempo Real!)
.from('games')
.stream(primaryKey: ['id'])
.asyncMap((event) async {
// 2. Sempre que a tabela 'games' mudar (novo jogo, alteração de resultado),
// vamos buscar os dados já misturados com as imagens à nossa View.
final viewData = await _supabase
.from('games_with_logos')
.select()
.order('game_date', ascending: false);
// 3. Convertemos para a nossa lista de objetos Game
// 👇 A CORREÇÃO ESTÁ AQUI: Lê diretamente da tabela 'games'
var query = _supabase.from('games').select();
// Aplica o filtro de Temporada
if (seasonFilter != null && seasonFilter.isNotEmpty && seasonFilter != 'Todas') {
query = query.eq('season', seasonFilter);
}
// Aplica o filtro de Equipa (Procura em casa ou fora)
if (teamFilter != null && teamFilter.isNotEmpty && teamFilter != 'Todas') {
query = query.or('my_team.eq.$teamFilter,opponent_team.eq.$teamFilter');
}
// Executa a query com a ordenação por data
final viewData = await query.order('game_date', ascending: false);
return viewData.map((json) => Game.fromMap(json)).toList();
});
}
// 2. CRIAR JOGO
// Retorna o ID do jogo criado para podermos navegar para o placar
Future<String?> createGame(String myTeam, String opponent, String season) async {
try {
final response = await _supabase.from('games').insert({
@@ -31,18 +40,16 @@ Stream<List<Game>> get gamesStream {
'season': season,
'my_score': 0,
'opponent_score': 0,
'status': 'Decorrer', // Começa como "Decorrer"
'status': 'Decorrer',
'game_date': DateTime.now().toIso8601String(),
}).select().single(); // .select().single() retorna o objeto criado
}).select().single();
return response['id']; // Retorna o UUID gerado pelo Supabase
return response['id'];
} catch (e) {
print("Erro ao criar jogo: $e");
return null;
}
}
void dispose() {
// Não é necessário fechar streams do Supabase manualmente aqui
}
void dispose() {}
}

View File

@@ -355,7 +355,34 @@ class PlacarController {
bool isGameFinishedNow = currentQuarter >= 4 && duration.inSeconds == 0;
String newStatus = isGameFinishedNow ? 'Terminado' : 'Pausado';
// 1. Atualizar o Jogo na BD
// 👇👇👇 0. CÉREBRO: CALCULAR OS LÍDERES E MVP DO JOGO 👇👇👇
String topPtsName = '---'; int maxPts = -1;
String topAstName = '---'; int maxAst = -1;
String topRbsName = '---'; int maxRbs = -1;
String topDefName = '---'; int maxDef = -1;
String mvpName = '---'; int maxMvpScore = -1;
// Passa por todos os jogadores e calcula a matemática
playerStats.forEach((playerName, stats) {
int pts = stats['pts'] ?? 0;
int ast = stats['ast'] ?? 0;
int rbs = stats['rbs'] ?? 0;
int stl = stats['stl'] ?? 0;
int blk = stats['blk'] ?? 0;
int defScore = stl + blk; // Defesa: Roubos + Cortes
int mvpScore = pts + ast + rbs + defScore; // Impacto Total (MVP)
// Compara com o máximo atual e substitui se for maior
if (pts > maxPts && pts > 0) { maxPts = pts; topPtsName = '$playerName ($pts)'; }
if (ast > maxAst && ast > 0) { maxAst = ast; topAstName = '$playerName ($ast)'; }
if (rbs > maxRbs && rbs > 0) { maxRbs = rbs; topRbsName = '$playerName ($rbs)'; }
if (defScore > maxDef && defScore > 0) { maxDef = defScore; topDefName = '$playerName ($defScore)'; }
if (mvpScore > maxMvpScore && mvpScore > 0) { maxMvpScore = mvpScore; mvpName = playerName; } // MVP não leva nº à frente, fica mais limpo
});
// 👆👆👆 FIM DO CÉREBRO 👆👆👆
// 1. Atualizar o Jogo na BD (Agora inclui os Reis da partida!)
await supabase.from('games').update({
'my_score': myScore,
'opponent_score': opponentScore,
@@ -364,12 +391,18 @@ class PlacarController {
'opp_timeouts': opponentTimeoutsUsed,
'current_quarter': currentQuarter,
'status': newStatus,
// ENVIA A MATEMÁTICA PARA A TUA BASE DE DADOS
'top_pts_name': topPtsName,
'top_ast_name': topAstName,
'top_rbs_name': topRbsName,
'top_def_name': topDefName,
'mvp_name': mvpName,
}).eq('id', gameId);
// 👇 2. LÓGICA DE VITÓRIAS, DERROTAS E EMPATES 👇
// 2. LÓGICA DE VITÓRIAS, DERROTAS E EMPATES
if (isGameFinishedNow && !gameWasAlreadyFinished && myTeamDbId != null && oppTeamDbId != null) {
// Vai buscar os dados atuais das equipas
final teamsData = await supabase.from('teams').select('id, wins, losses, draws').inFilter('id', [myTeamDbId, oppTeamDbId]);
Map<String, dynamic> myTeamUpdate = {};
@@ -380,7 +413,6 @@ class PlacarController {
if(t['id'].toString() == oppTeamDbId) oppTeamUpdate = Map.from(t);
}
// Calcula os resultados
if (myScore > opponentScore) {
myTeamUpdate['wins'] = (myTeamUpdate['wins'] ?? 0) + 1;
oppTeamUpdate['losses'] = (oppTeamUpdate['losses'] ?? 0) + 1;
@@ -388,12 +420,10 @@ class PlacarController {
myTeamUpdate['losses'] = (myTeamUpdate['losses'] ?? 0) + 1;
oppTeamUpdate['wins'] = (oppTeamUpdate['wins'] ?? 0) + 1;
} else {
// Empate
myTeamUpdate['draws'] = (myTeamUpdate['draws'] ?? 0) + 1;
oppTeamUpdate['draws'] = (oppTeamUpdate['draws'] ?? 0) + 1;
}
// Envia as atualizações para a tabela 'teams'
await supabase.from('teams').update({
'wins': myTeamUpdate['wins'], 'losses': myTeamUpdate['losses'], 'draws': myTeamUpdate['draws']
}).eq('id', myTeamDbId!);
@@ -402,7 +432,6 @@ class PlacarController {
'wins': oppTeamUpdate['wins'], 'losses': oppTeamUpdate['losses'], 'draws': oppTeamUpdate['draws']
}).eq('id', oppTeamDbId!);
// Bloqueia o trinco para não contar 2 vezes se o utilizador clicar "Guardar" outra vez
gameWasAlreadyFinished = true;
}

View File

@@ -5,7 +5,6 @@ class TeamController {
final _supabase = Supabase.instance.client;
// 1. STREAM (Realtime)
// Adicionei o .map() no final para garantir que o Dart entende que é uma List<Map>
Stream<List<Map<String, dynamic>>> get teamsStream {
return _supabase
.from('teams')
@@ -15,7 +14,6 @@ class TeamController {
}
// 2. CRIAR
// Alterei imageUrl para String? (pode ser nulo) para evitar erros se não houver imagem
Future<void> createTeam(String name, String season, String? imageUrl) async {
try {
await _supabase.from('teams').insert({
@@ -51,21 +49,14 @@ class TeamController {
}
}
// 5. CONTAR JOGADORES
// CORRIGIDO: A sintaxe antiga dava erro. O método .count() é o correto agora.
Future<int> getPlayerCount(String teamId) async {
try {
final count = await _supabase
// 5. CONTAR JOGADORES (AGORA EM TEMPO REAL COM STREAM!)
Stream<int> getPlayerCountStream(String teamId) {
return _supabase
.from('members')
.count() // Retorna diretamente o número inteiro
.eq('team_id', teamId);
return count;
} catch (e) {
print("Erro ao contar jogadores: $e");
return 0;
}
.stream(primaryKey: ['id'])
.eq('team_id', teamId)
.map((data) => data.length); // O tamanho da lista é o número de jogadores
}
// Mantemos o dispose vazio para não quebrar a chamada na TeamsPage
void dispose() {}
}

View File

@@ -2,8 +2,6 @@ class Game {
final String id;
final String myTeam;
final String opponentTeam;
final String? myTeamLogo; // URL da imagem
final String? opponentTeamLogo; // URL da imagem
final String myScore;
final String opponentScore;
final String status;
@@ -13,26 +11,22 @@ class Game {
required this.id,
required this.myTeam,
required this.opponentTeam,
this.myTeamLogo,
this.opponentTeamLogo,
required this.myScore,
required this.opponentScore,
required this.status,
required this.season,
});
// No seu factory, certifique-se de mapear os campos da tabela (ou de um JOIN)
factory Game.fromMap(Map<String, dynamic> map) {
return Game(
id: map['id'],
myTeam: map['my_team_name'],
opponentTeam: map['opponent_team_name'],
myTeamLogo: map['my_team_logo'], // Certifique-se que o Supabase retorna isto
opponentTeamLogo: map['opponent_team_logo'],
myScore: map['my_score'].toString(),
opponentScore: map['opponent_score'].toString(),
status: map['status'],
season: map['season'],
// O "?." converte para texto com segurança, e o "?? '...'" diz o que mostrar se for nulo (vazio)
id: map['id']?.toString() ?? '',
myTeam: map['my_team']?.toString() ?? 'Desconhecida',
opponentTeam: map['opponent_team']?.toString() ?? 'Adversário',
myScore: map['my_score']?.toString() ?? '0',
opponentScore: map['opponent_score']?.toString() ?? '0',
status: map['status']?.toString() ?? 'Terminado',
season: map['season']?.toString() ?? 'Sem Época',
);
}
}

View File

@@ -1,10 +1,230 @@
import 'package:flutter/material.dart';
import 'package:playmaker/pages/PlacarPage.dart';
import '../controllers/game_controller.dart';
import '../controllers/team_controller.dart';
import '../models/game_model.dart';
import '../widgets/game_widgets.dart';
import 'dart:math' as math; // <-- IMPORTANTE: Para o cálculo da escala
import 'dart:math' as math;
// --- CARD DE EXIBIÇÃO DO JOGO ---
class GameResultCard extends StatelessWidget {
final String gameId;
final String myTeam, opponentTeam, myScore, opponentScore, status, season;
final String? myTeamLogo;
final String? opponentTeamLogo;
final double sf;
const GameResultCard({
super.key,
required this.gameId,
required this.myTeam,
required this.opponentTeam,
required this.myScore,
required this.opponentScore,
required this.status,
required this.season,
this.myTeamLogo,
this.opponentTeamLogo,
required this.sf,
});
@override
Widget build(BuildContext context) {
return Container(
margin: EdgeInsets.only(bottom: 16 * sf),
padding: EdgeInsets.all(16 * sf),
decoration: BoxDecoration(
color: Colors.white,
borderRadius: BorderRadius.circular(20 * sf),
boxShadow: [BoxShadow(color: Colors.black12, blurRadius: 10 * sf)],
),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Expanded(child: _buildTeamInfo(myTeam, const Color(0xFFE74C3C), myTeamLogo, sf)),
_buildScoreCenter(context, gameId, sf),
Expanded(child: _buildTeamInfo(opponentTeam, Colors.black87, opponentTeamLogo, sf)),
],
),
);
}
Widget _buildTeamInfo(String name, Color color, String? logoUrl, double sf) {
return Column(
children: [
CircleAvatar(
radius: 24 * sf,
backgroundColor: color,
backgroundImage: (logoUrl != null && logoUrl.isNotEmpty) ? NetworkImage(logoUrl) : null,
child: (logoUrl == null || logoUrl.isEmpty) ? Icon(Icons.shield, color: Colors.white, size: 24 * sf) : null,
),
SizedBox(height: 6 * sf),
Text(name,
style: TextStyle(fontWeight: FontWeight.bold, fontSize: 13 * sf),
textAlign: TextAlign.center, overflow: TextOverflow.ellipsis, maxLines: 2,
),
],
);
}
Widget _buildScoreCenter(BuildContext context, String id, double sf) {
return Column(
children: [
Row(
mainAxisSize: MainAxisSize.min,
children: [
_scoreBox(myScore, Colors.green, sf),
Text(" : ", style: TextStyle(fontWeight: FontWeight.bold, fontSize: 22 * sf)),
_scoreBox(opponentScore, Colors.grey, sf),
],
),
SizedBox(height: 10 * sf),
TextButton.icon(
onPressed: () {
Navigator.push(context, MaterialPageRoute(builder: (context) => PlacarPage(gameId: id, myTeam: myTeam, opponentTeam: opponentTeam)));
},
icon: Icon(Icons.play_circle_fill, size: 18 * sf, color: const Color(0xFFE74C3C)),
label: Text("RETORNAR", style: TextStyle(fontSize: 11 * sf, color: const Color(0xFFE74C3C), fontWeight: FontWeight.bold)),
style: TextButton.styleFrom(
backgroundColor: const Color(0xFFE74C3C).withOpacity(0.1),
padding: EdgeInsets.symmetric(horizontal: 14 * sf, vertical: 8 * sf),
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(20 * sf)),
visualDensity: VisualDensity.compact,
),
),
SizedBox(height: 6 * sf),
Text(status, style: TextStyle(fontSize: 12 * sf, color: Colors.blue, fontWeight: FontWeight.bold)),
],
);
}
Widget _scoreBox(String pts, Color c, double sf) => Container(
padding: EdgeInsets.symmetric(horizontal: 12 * sf, vertical: 6 * sf),
decoration: BoxDecoration(color: c, borderRadius: BorderRadius.circular(8 * sf)),
child: Text(pts, style: TextStyle(color: Colors.white, fontWeight: FontWeight.bold, fontSize: 16 * sf)),
);
}
// --- POPUP DE CRIAÇÃO ---
class CreateGameDialogManual extends StatefulWidget {
final TeamController teamController;
final GameController gameController;
final double sf;
const CreateGameDialogManual({super.key, required this.teamController, required this.gameController, required this.sf});
@override
State<CreateGameDialogManual> createState() => _CreateGameDialogManualState();
}
class _CreateGameDialogManualState extends State<CreateGameDialogManual> {
late TextEditingController _seasonController;
final TextEditingController _myTeamController = TextEditingController();
final TextEditingController _opponentController = TextEditingController();
bool _isLoading = false;
@override
void initState() {
super.initState();
_seasonController = TextEditingController(text: _calculateSeason());
}
String _calculateSeason() {
final now = DateTime.now();
return now.month >= 7 ? "${now.year}/${(now.year + 1).toString().substring(2)}" : "${now.year - 1}/${now.year.toString().substring(2)}";
}
@override
Widget build(BuildContext context) {
return AlertDialog(
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(20 * widget.sf)),
title: Text('Configurar Partida', style: TextStyle(fontWeight: FontWeight.bold, fontSize: 18 * widget.sf)),
content: SingleChildScrollView(
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
TextField(
controller: _seasonController, style: TextStyle(fontSize: 14 * widget.sf),
decoration: InputDecoration(labelText: 'Temporada', labelStyle: TextStyle(fontSize: 14 * widget.sf), border: const OutlineInputBorder(), prefixIcon: Icon(Icons.calendar_today, size: 20 * widget.sf)),
),
SizedBox(height: 15 * widget.sf),
_buildSearch(label: "Minha Equipa", controller: _myTeamController, sf: widget.sf),
Padding(padding: EdgeInsets.symmetric(vertical: 10 * widget.sf), child: Text("VS", style: TextStyle(fontWeight: FontWeight.bold, color: Colors.grey, fontSize: 16 * widget.sf))),
_buildSearch(label: "Adversário", controller: _opponentController, sf: widget.sf),
],
),
),
actions: [
TextButton(onPressed: () => Navigator.pop(context), child: Text('CANCELAR', style: TextStyle(fontSize: 14 * widget.sf))),
ElevatedButton(
style: ElevatedButton.styleFrom(backgroundColor: const Color(0xFFE74C3C), shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(10 * widget.sf)), padding: EdgeInsets.symmetric(horizontal: 16 * widget.sf, vertical: 10 * widget.sf)),
onPressed: _isLoading ? null : () async {
if (_myTeamController.text.isNotEmpty && _opponentController.text.isNotEmpty) {
setState(() => _isLoading = true);
String? newGameId = await widget.gameController.createGame(_myTeamController.text, _opponentController.text, _seasonController.text);
setState(() => _isLoading = false);
if (newGameId != null && context.mounted) {
Navigator.pop(context);
Navigator.push(context, MaterialPageRoute(builder: (context) => PlacarPage(gameId: newGameId, myTeam: _myTeamController.text, opponentTeam: _opponentController.text)));
}
}
},
child: _isLoading ? SizedBox(width: 20 * widget.sf, height: 20 * widget.sf, child: const CircularProgressIndicator(color: Colors.white, strokeWidth: 2)) : Text('CRIAR', style: TextStyle(color: Colors.white, fontWeight: FontWeight.bold, fontSize: 14 * widget.sf)),
),
],
);
}
Widget _buildSearch({required String label, required TextEditingController controller, required double sf}) {
return StreamBuilder<List<Map<String, dynamic>>>(
stream: widget.teamController.teamsStream,
builder: (context, snapshot) {
List<Map<String, dynamic>> teamList = snapshot.hasData ? snapshot.data! : [];
return Autocomplete<Map<String, dynamic>>(
displayStringForOption: (Map<String, dynamic> option) => option['name'].toString(),
optionsBuilder: (TextEditingValue val) {
if (val.text.isEmpty) return const Iterable<Map<String, dynamic>>.empty();
return teamList.where((t) => t['name'].toString().toLowerCase().contains(val.text.toLowerCase()));
},
onSelected: (Map<String, dynamic> selection) { controller.text = selection['name'].toString(); },
optionsViewBuilder: (context, onSelected, options) {
return Align(
alignment: Alignment.topLeft,
child: Material(
elevation: 4.0, borderRadius: BorderRadius.circular(8 * sf),
child: ConstrainedBox(
constraints: BoxConstraints(maxHeight: 250 * sf, maxWidth: MediaQuery.of(context).size.width * 0.7),
child: ListView.builder(
padding: EdgeInsets.zero, shrinkWrap: true, itemCount: options.length,
itemBuilder: (BuildContext context, int index) {
final option = options.elementAt(index);
final String name = option['name'].toString();
final String? imageUrl = option['image_url'];
return ListTile(
leading: CircleAvatar(radius: 20 * sf, backgroundColor: Colors.grey.shade200, backgroundImage: (imageUrl != null && imageUrl.isNotEmpty) ? NetworkImage(imageUrl) : null, child: (imageUrl == null || imageUrl.isEmpty) ? Icon(Icons.shield, color: Colors.grey, size: 20 * sf) : null),
title: Text(name, style: TextStyle(fontWeight: FontWeight.bold, fontSize: 14 * sf)),
onTap: () { onSelected(option); },
);
},
),
),
),
);
},
fieldViewBuilder: (ctx, txtCtrl, node, submit) {
if (txtCtrl.text.isEmpty && controller.text.isNotEmpty) { txtCtrl.text = controller.text; }
txtCtrl.addListener(() { controller.text = txtCtrl.text; });
return TextField(
controller: txtCtrl, focusNode: node, style: TextStyle(fontSize: 14 * sf),
decoration: InputDecoration(labelText: label, labelStyle: TextStyle(fontSize: 14 * sf), prefixIcon: Icon(Icons.search, size: 20 * sf), border: const OutlineInputBorder()),
);
},
);
},
);
}
}
// --- PÁGINA PRINCIPAL DOS JOGOS COM FILTROS ---
class GamePage extends StatefulWidget {
const GamePage({super.key});
@@ -16,29 +236,48 @@ class _GamePageState extends State<GamePage> {
final GameController gameController = GameController();
final TeamController teamController = TeamController();
// Variáveis para os filtros
String selectedSeason = 'Todas';
String selectedTeam = 'Todas';
@override
Widget build(BuildContext context) {
// 👇 CÁLCULO DA ESCALA (sf) PARA SE ADAPTAR A QUALQUER ECRÃ 👇
final double wScreen = MediaQuery.of(context).size.width;
final double hScreen = MediaQuery.of(context).size.height;
final double sf = math.min(wScreen, hScreen) / 400;
// Verifica se algum filtro está ativo para mudar a cor do ícone
bool isFilterActive = selectedSeason != 'Todas' || selectedTeam != 'Todas';
return Scaffold(
backgroundColor: const Color(0xFFF5F7FA),
appBar: AppBar(
title: Text("Jogos", style: TextStyle(fontWeight: FontWeight.bold, fontSize: 20 * sf)),
backgroundColor: Colors.white,
elevation: 0,
actions: [
// 👇 BOTÃO DE FILTRO NA APP BAR 👇
Padding(
padding: EdgeInsets.only(right: 8.0 * sf),
child: IconButton(
icon: Icon(
isFilterActive ? Icons.filter_list_alt : Icons.filter_list,
color: isFilterActive ? const Color(0xFFE74C3C) : Colors.black87,
size: 26 * sf,
),
// 1º STREAM: Lemos as equipas para ter as imagens
onPressed: () => _showFilterPopup(context, sf),
),
)
],
),
body: StreamBuilder<List<Map<String, dynamic>>>(
stream: teamController.teamsStream,
builder: (context, teamSnapshot) {
final List<Map<String, dynamic>> teamsList = teamSnapshot.data ?? [];
// 2º STREAM: Lemos os jogos
return StreamBuilder<List<Game>>(
stream: gameController.gamesStream,
stream: gameController.getFilteredGames(teamFilter: selectedTeam, seasonFilter: selectedSeason),
builder: (context, gameSnapshot) {
if (gameSnapshot.connectionState == ConnectionState.waiting && teamsList.isEmpty) {
return const Center(child: CircularProgressIndicator());
@@ -49,7 +288,16 @@ class _GamePageState extends State<GamePage> {
}
if (!gameSnapshot.hasData || gameSnapshot.data!.isEmpty) {
return Center(child: Text("Nenhum jogo registado.", style: TextStyle(fontSize: 16 * sf)));
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Icon(Icons.search_off, size: 48 * sf, color: Colors.grey.shade300),
SizedBox(height: 10 * sf),
Text("Nenhum jogo encontrado para este filtro.", style: TextStyle(fontSize: 14 * sf, color: Colors.grey.shade600)),
],
)
);
}
return ListView.builder(
@@ -58,17 +306,12 @@ class _GamePageState extends State<GamePage> {
itemBuilder: (context, index) {
final game = gameSnapshot.data![index];
// --- LÓGICA PARA ENCONTRAR A IMAGEM PELO NOME ---
String? myLogo;
String? oppLogo;
for (var team in teamsList) {
if (team['name'] == game.myTeam) {
myLogo = team['image_url'];
}
if (team['name'] == game.opponentTeam) {
oppLogo = team['image_url'];
}
if (team['name'] == game.myTeam) { myLogo = team['image_url']; }
if (team['name'] == game.opponentTeam) { oppLogo = team['image_url']; }
}
return GameResultCard(
@@ -81,7 +324,7 @@ class _GamePageState extends State<GamePage> {
season: game.season,
myTeamLogo: myLogo,
opponentTeamLogo: oppLogo,
sf: sf, // <-- Passamos a escala para o Cartão
sf: sf,
);
},
);
@@ -97,13 +340,135 @@ class _GamePageState extends State<GamePage> {
);
}
// 👇 O POPUP DE FILTROS 👇
void _showFilterPopup(BuildContext context, double sf) {
// Variáveis temporárias para o Popup (para não atualizar a lista antes de clicar em "Aplicar")
String tempSeason = selectedSeason;
String tempTeam = selectedTeam;
showDialog(
context: context,
builder: (context) {
// StatefulBuilder permite atualizar a interface APENAS dentro do Popup
return StatefulBuilder(
builder: (context, setPopupState) {
return AlertDialog(
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(20 * sf)),
title: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Text('Filtrar Jogos', style: TextStyle(fontWeight: FontWeight.bold, fontSize: 18 * sf)),
IconButton(
icon: const Icon(Icons.close, color: Colors.grey),
onPressed: () => Navigator.pop(context),
padding: EdgeInsets.zero,
constraints: const BoxConstraints(),
)
],
),
content: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
// 1. Filtro de Temporada
Text("Temporada", style: TextStyle(fontSize: 12 * sf, color: Colors.grey.shade600, fontWeight: FontWeight.bold)),
SizedBox(height: 6 * sf),
Container(
padding: EdgeInsets.symmetric(horizontal: 12 * sf),
decoration: BoxDecoration(color: Colors.grey.shade100, borderRadius: BorderRadius.circular(10 * sf)),
child: DropdownButtonHideUnderline(
child: DropdownButton<String>(
isExpanded: true,
value: tempSeason,
style: TextStyle(fontSize: 14 * sf, color: Colors.black87, fontWeight: FontWeight.bold),
items: ['Todas', '2024/25', '2025/26'].map((String value) {
return DropdownMenuItem<String>(value: value, child: Text(value));
}).toList(),
onChanged: (newValue) {
setPopupState(() => tempSeason = newValue!);
},
),
),
),
SizedBox(height: 20 * sf),
// 2. Filtro de Equipa
Text("Equipa", style: TextStyle(fontSize: 12 * sf, color: Colors.grey.shade600, fontWeight: FontWeight.bold)),
SizedBox(height: 6 * sf),
Container(
padding: EdgeInsets.symmetric(horizontal: 12 * sf),
decoration: BoxDecoration(color: Colors.grey.shade100, borderRadius: BorderRadius.circular(10 * sf)),
child: StreamBuilder<List<Map<String, dynamic>>>(
stream: teamController.teamsStream,
builder: (context, snapshot) {
List<String> teamNames = ['Todas'];
if (snapshot.hasData) {
teamNames.addAll(snapshot.data!.map((t) => t['name'].toString()));
}
if (!teamNames.contains(tempTeam)) tempTeam = 'Todas';
return DropdownButtonHideUnderline(
child: DropdownButton<String>(
isExpanded: true,
value: tempTeam,
style: TextStyle(fontSize: 14 * sf, color: Colors.black87, fontWeight: FontWeight.bold),
items: teamNames.map((String value) {
return DropdownMenuItem<String>(value: value, child: Text(value, overflow: TextOverflow.ellipsis));
}).toList(),
onChanged: (newValue) {
setPopupState(() => tempTeam = newValue!);
},
),
);
}
),
),
],
),
actions: [
TextButton(
onPressed: () {
// Limpar Filtros
setState(() {
selectedSeason = 'Todas';
selectedTeam = 'Todas';
});
Navigator.pop(context);
},
child: Text('LIMPAR', style: TextStyle(fontSize: 12 * sf, color: Colors.grey))
),
ElevatedButton(
style: ElevatedButton.styleFrom(
backgroundColor: const Color(0xFFE74C3C),
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(10 * sf)),
),
onPressed: () {
// Aplicar Filtros (atualiza a página principal)
setState(() {
selectedSeason = tempSeason;
selectedTeam = tempTeam;
});
Navigator.pop(context);
},
child: Text('APLICAR', style: TextStyle(color: Colors.white, fontWeight: FontWeight.bold, fontSize: 13 * sf)),
),
],
);
}
);
},
);
}
void _showCreateDialog(BuildContext context, double sf) {
showDialog(
context: context,
builder: (context) => CreateGameDialogManual(
teamController: teamController,
gameController: gameController,
sf: sf, // <-- Passamos a escala para o Pop-up
sf: sf,
),
);
}

View File

@@ -5,6 +5,7 @@
import 'package:playmaker/pages/teamPage.dart';
import 'package:playmaker/controllers/team_controller.dart';
import 'package:supabase_flutter/supabase_flutter.dart';
import 'package:playmaker/pages/status_page.dart';
import 'dart:math' as math;
import 'package:playmaker/grafico%20de%20pizza/controllers/contollers_grafico.dart';
@@ -38,7 +39,7 @@
_buildHomeContent(sf, wScreen),
const GamePage(),
const TeamsPage(),
const Center(child: Text('Tela de Status')),
const StatusPage(),
];
return Scaffold(
@@ -182,65 +183,89 @@
Text('Histórico de Jogos', style: TextStyle(fontSize: 20 * sf, fontWeight: FontWeight.bold, color: Colors.grey[800])),
SizedBox(height: 16 * sf),
// 👇 MAGIA ACONTECE AQUI: Ligação à Base de Dados para os Jogos 👇
_selectedTeamId == null
// 👇 HISTÓRICO LIGADO À BASE DE DADOS (COM AS COLUNAS CORRIGIDAS) 👇
// 👇 LIGAÇÃO CORRIGIDA: Agora usa a coluna 'nome' como pediste 👇
// 👇 HISTÓRICO DINÂMICO (Qualquer equipa) 👇
_selectedTeamName == "Selecionar Equipa"
? Container(
padding: EdgeInsets.all(20 * sf),
alignment: Alignment.center,
child: Text("Seleciona uma equipa para ver os jogos.", style: TextStyle(color: Colors.grey, fontSize: 14 * sf)),
child: Text("Seleciona uma equipa no topo.", style: TextStyle(color: Colors.grey, fontSize: 14 * sf)),
)
: StreamBuilder<List<Map<String, dynamic>>>(
// ⚠️ ATENÇÃO: Substitui 'games' pelo nome real da tua tabela de jogos na Supabase
// Pede os jogos ordenados pela data (sem filtros rígidos aqui)
stream: _supabase.from('games').stream(primaryKey: ['id'])
.eq('team_id', _selectedTeamId!)
// ⚠️ ATENÇÃO: Substitui 'date' pelo nome da coluna da data do jogo
.order('date', ascending: false)
.limit(3), // Mostra só os 3 últimos jogos
.order('game_date', ascending: false),
builder: (context, gameSnapshot) {
if (gameSnapshot.hasError) {
return Text("Erro ao carregar jogos: ${gameSnapshot.error}", style: const TextStyle(color: Colors.red));
}
if (gameSnapshot.connectionState == ConnectionState.waiting) {
return const Center(child: CircularProgressIndicator());
}
if (!gameSnapshot.hasData || gameSnapshot.data!.isEmpty) {
// 👇 O CÉREBRO DA APP: Filtro inteligente no Flutter 👇
final todosOsJogos = gameSnapshot.data ?? [];
final gamesList = todosOsJogos.where((game) {
String myT = game['my_team']?.toString() ?? '';
String oppT = game['opponent_team']?.toString() ?? '';
String status = game['status']?.toString() ?? '';
// O jogo tem de envolver a equipa selecionada E estar Terminado
bool isPlaying = (myT == _selectedTeamName || oppT == _selectedTeamName);
bool isFinished = status == 'Terminado';
return isPlaying && isFinished;
}).take(3).toList(); // Pega apenas nos 3 mais recentes
if (gamesList.isEmpty) {
return Container(
padding: EdgeInsets.all(20 * sf),
decoration: BoxDecoration(color: Colors.grey.shade50, borderRadius: BorderRadius.circular(14)),
alignment: Alignment.center,
child: Column(
children: [
Icon(Icons.sports_basketball, size: 40 * sf, color: Colors.grey.shade300),
SizedBox(height: 10 * sf),
Text("Ainda não há jogos registados.", style: TextStyle(color: Colors.grey.shade600, fontSize: 14 * sf, fontWeight: FontWeight.bold)),
],
),
child: Text("Ainda não há jogos terminados para $_selectedTeamName.", style: TextStyle(color: Colors.grey)),
);
}
final gamesList = gameSnapshot.data!;
return Column(
children: gamesList.map((game) {
// ⚠️ ATENÇÃO: Confirma se os nomes entre parênteses retos [ ]
// batem certo com as tuas colunas na tabela Supabase!
String opponent = game['opponent_name']?.toString() ?? 'Adversário';
int myScore = game['my_score'] != null ? int.tryParse(game['my_score'].toString()) ?? 0 : 0;
int oppScore = game['opponent_score'] != null ? int.tryParse(game['opponent_score'].toString()) ?? 0 : 0;
String date = game['date']?.toString() ?? 'Sem Data';
// Lê os dados brutos da base de dados
String dbMyTeam = game['my_team']?.toString() ?? '';
String dbOppTeam = game['opponent_team']?.toString() ?? '';
int dbMyScore = int.tryParse(game['my_score'].toString()) ?? 0;
int dbOppScore = int.tryParse(game['opponent_score'].toString()) ?? 0;
// Calcula Vitória (V), Derrota (D) ou Empate (E) automaticamente
String opponent;
int myScore;
int oppScore;
// 🔄 MAGIA DA INVERSÃO DE RESULTADOS 🔄
// Garante que os pontos da equipa selecionada aparecem sempre do lado esquerdo
if (dbMyTeam == _selectedTeamName) {
// A equipa que escolhemos está guardada no 'my_team'
opponent = dbOppTeam;
myScore = dbMyScore;
oppScore = dbOppScore;
} else {
// A equipa que escolhemos está guardada no 'opponent_team'
opponent = dbMyTeam;
myScore = dbOppScore;
oppScore = dbMyScore;
}
// Limpa a data (Remove as horas e deixa só YYYY-MM-DD)
String rawDate = game['game_date']?.toString() ?? '---';
String date = rawDate.length >= 10 ? rawDate.substring(0, 10) : rawDate;
// Calcula Vitória, Empate ou Derrota para a equipa selecionada
String result = 'E';
if (myScore > oppScore) result = 'V';
if (myScore < oppScore) result = 'D';
// ⚠️ Destaques da Partida. Se ainda não tiveres estas colunas na tabela 'games',
// podes deixar assim e ele mostra '---' sem dar erro.
String topPts = game['top_pts']?.toString() ?? '---';
String topAst = game['top_ast']?.toString() ?? '---';
String topRbs = game['top_rbs']?.toString() ?? '---';
String topDef = game['top_def']?.toString() ?? '---';
String mvp = game['mvp']?.toString() ?? '---';
return _buildGameHistoryCard(
opponent: opponent,
result: result,
@@ -248,11 +273,11 @@
oppScore: oppScore,
date: date,
sf: sf,
topPts: topPts,
topAst: topAst,
topRbs: topRbs,
topDef: topDef,
mvp: mvp
topPts: game['top_pts_name'] ?? '---',
topAst: game['top_ast_name'] ?? '---',
topRbs: game['top_rbs_name'] ?? '---',
topDef: game['top_def_name'] ?? '---',
mvp: game['mvp_name'] ?? '---',
);
}).toList(),
);

282
lib/pages/status_page.dart Normal file
View File

@@ -0,0 +1,282 @@
import 'package:flutter/material.dart';
import 'package:supabase_flutter/supabase_flutter.dart';
import '../controllers/team_controller.dart';
import 'dart:math' as math;
class StatusPage extends StatefulWidget {
const StatusPage({super.key});
@override
State<StatusPage> createState() => _StatusPageState();
}
class _StatusPageState extends State<StatusPage> {
final TeamController _teamController = TeamController();
final _supabase = Supabase.instance.client;
String? _selectedTeamId;
String _selectedTeamName = "Selecionar Equipa";
String _sortColumn = 'pts';
bool _isAscending = false;
@override
Widget build(BuildContext context) {
final double sf = math.min(MediaQuery.of(context).size.width, MediaQuery.of(context).size.height) / 400;
return Column(
children: [
// --- SELETOR DE EQUIPA ---
Padding(
padding: EdgeInsets.all(16.0 * sf),
child: InkWell(
onTap: () => _showTeamSelector(context, sf),
child: Container(
padding: EdgeInsets.all(12 * sf),
decoration: BoxDecoration(
color: Colors.white,
borderRadius: BorderRadius.circular(15 * sf),
border: Border.all(color: Colors.grey.shade300),
boxShadow: [BoxShadow(color: Colors.black.withOpacity(0.05), blurRadius: 5)]
),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Row(children: [
Icon(Icons.shield, color: const Color(0xFFE74C3C), size: 24 * sf),
SizedBox(width: 10 * sf),
Text(_selectedTeamName, style: TextStyle(fontSize: 16 * sf, fontWeight: FontWeight.bold))
]),
const Icon(Icons.arrow_drop_down),
],
),
),
),
),
// --- TABELA DE ESTATÍSTICAS (AGORA EM TEMPO REAL) ---
Expanded(
child: _selectedTeamId == null
? Center(child: Text("Seleciona uma equipa acima.", style: TextStyle(color: Colors.grey, fontSize: 14 * sf)))
// 👇 STREAM 1: LÊ AS ESTATÍSTICAS 👇
: StreamBuilder<List<Map<String, dynamic>>>(
stream: _supabase.from('player_stats_with_names').stream(primaryKey: ['id']).eq('team_id', _selectedTeamId!),
builder: (context, statsSnapshot) {
// 👇 STREAM 2: LÊ OS JOGOS (Para os MVPs e contagem de jogos da equipa) 👇
return StreamBuilder<List<Map<String, dynamic>>>(
stream: _supabase.from('games').stream(primaryKey: ['id']).eq('my_team', _selectedTeamName),
builder: (context, gamesSnapshot) {
// 👇 STREAM 3: LÊ TODOS OS MEMBROS DO PLANTEL 👇
// 👇 A CORREÇÃO ESTÁ AQUI: Remover o .eq('type', 'Jogador')
return StreamBuilder<List<Map<String, dynamic>>>(
stream: _supabase.from('members').stream(primaryKey: ['id']).eq('team_id', _selectedTeamId!),
builder: (context, membersSnapshot) {
// Verifica se ALGUM dos 3 streams ainda está a carregar
if (statsSnapshot.connectionState == ConnectionState.waiting ||
gamesSnapshot.connectionState == ConnectionState.waiting ||
membersSnapshot.connectionState == ConnectionState.waiting) {
return const Center(child: CircularProgressIndicator(color: Color(0xFFE74C3C)));
}
final membersData = membersSnapshot.data ?? [];
if (membersData.isEmpty) {
return Center(child: Text("Esta equipa não tem jogadores registados.", style: TextStyle(color: Colors.grey, fontSize: 14 * sf)));
}
final statsData = statsSnapshot.data ?? [];
final gamesData = gamesSnapshot.data ?? [];
// Conta o total de jogos terminados da equipa
final totalGamesPlayedByTeam = gamesData.where((g) => g['status'] == 'Terminado').length;
// Agrega os dados
final List<Map<String, dynamic>> playerTotals = _aggregateStats(statsData, gamesData, membersData);
// Calcula os Totais da Equipa
final teamTotals = _calculateTeamTotals(playerTotals, totalGamesPlayedByTeam);
// Ordenação
playerTotals.sort((a, b) {
var valA = a[_sortColumn] ?? 0;
var valB = b[_sortColumn] ?? 0;
return _isAscending ? valA.compareTo(valB) : valB.compareTo(valA);
});
return _buildStatsGrid(playerTotals, teamTotals, sf);
}
);
}
);
}
),
),
],
);
}
// --- CÉREBRO CORRIGIDO ---
List<Map<String, dynamic>> _aggregateStats(List<dynamic> stats, List<dynamic> games, List<dynamic> members) {
Map<String, Map<String, dynamic>> aggregated = {};
// 1. Mete a malta toda do plantel com ZERO JOGOS e ZERO STATS
for (var member in members) {
String name = member['name']?.toString() ?? "Desconhecido";
aggregated[name] = {
'name': name,
'j': 0,
'pts': 0, 'ast': 0, 'rbs': 0, 'stl': 0, 'blk': 0, 'mvp': 0, 'def': 0,
};
}
// 2. Se o jogador tiver linha nas estatísticas, soma +1 Jogo e os pontos dele
for (var row in stats) {
String name = row['player_name']?.toString() ?? "Desconhecido";
if (!aggregated.containsKey(name)) {
aggregated[name] = {
'name': name, 'j': 0, 'pts': 0, 'ast': 0, 'rbs': 0, 'stl': 0, 'blk': 0, 'mvp': 0, 'def': 0,
};
}
aggregated[name]!['j'] += 1;
aggregated[name]!['pts'] += (row['pts'] ?? 0);
aggregated[name]!['ast'] += (row['ast'] ?? 0);
aggregated[name]!['rbs'] += (row['rbs'] ?? 0);
aggregated[name]!['stl'] += (row['stl'] ?? 0);
aggregated[name]!['blk'] += (row['blk'] ?? 0);
}
// 3. Conta os troféus
for (var game in games) {
String? mvp = game['mvp_name'];
String? defRaw = game['top_def_name'];
if (mvp != null && aggregated.containsKey(mvp)) {
aggregated[mvp]!['mvp'] += 1;
}
if (defRaw != null) {
String defName = defRaw.split(' (')[0].trim();
if (aggregated.containsKey(defName)) {
aggregated[defName]!['def'] += 1;
}
}
}
return aggregated.values.toList();
}
Map<String, dynamic> _calculateTeamTotals(List<Map<String, dynamic>> players, int teamGames) {
int tPts = 0, tAst = 0, tRbs = 0, tStl = 0, tBlk = 0, tMvp = 0, tDef = 0;
for (var p in players) {
tPts += (p['pts'] as int); tAst += (p['ast'] as int); tRbs += (p['rbs'] as int);
tStl += (p['stl'] as int); tBlk += (p['blk'] as int); tMvp += (p['mvp'] as int);
tDef += (p['def'] as int);
}
return {'name': 'TOTAL EQUIPA', 'j': teamGames, 'pts': tPts, 'ast': tAst, 'rbs': tRbs, 'stl': tStl, 'blk': tBlk, 'mvp': tMvp, 'def': tDef};
}
Widget _buildStatsGrid(List<Map<String, dynamic>> players, Map<String, dynamic> teamTotals, double sf) {
return Container(
color: Colors.white,
child: SingleChildScrollView(
scrollDirection: Axis.vertical,
child: SingleChildScrollView(
scrollDirection: Axis.horizontal,
child: DataTable(
columnSpacing: 25 * sf,
headingRowColor: MaterialStateProperty.all(Colors.grey.shade100),
dataRowHeight: 60 * sf,
columns: [
DataColumn(label: const Text('JOGADOR')),
_buildSortableColumn('J', 'j', sf),
_buildSortableColumn('PTS', 'pts', sf),
_buildSortableColumn('AST', 'ast', sf),
_buildSortableColumn('RBS', 'rbs', sf),
_buildSortableColumn('STL', 'stl', sf),
_buildSortableColumn('BLK', 'blk', sf),
_buildSortableColumn('DEF 🛡️', 'def', sf),
_buildSortableColumn('MVP 🏆', 'mvp', sf),
],
rows: [
...players.map((player) => DataRow(cells: [
DataCell(Row(children: [
CircleAvatar(radius: 15 * sf, backgroundColor: Colors.grey.shade200, child: Icon(Icons.person, size: 18 * sf)),
SizedBox(width: 10 * sf),
Text(player['name'], style: TextStyle(fontWeight: FontWeight.bold, fontSize: 13 * sf)),
])),
DataCell(Center(child: Text(player['j'].toString()))),
_buildStatCell(player['pts'], sf, isHighlight: true),
_buildStatCell(player['ast'], sf),
_buildStatCell(player['rbs'], sf),
_buildStatCell(player['stl'], sf),
_buildStatCell(player['blk'], sf),
_buildStatCell(player['def'], sf, isBlue: true),
_buildStatCell(player['mvp'], sf, isGold: true),
])),
DataRow(
color: MaterialStateProperty.all(Colors.grey.shade50),
cells: [
DataCell(Text('TOTAL EQUIPA', style: TextStyle(fontWeight: FontWeight.w900, color: Colors.black, fontSize: 12 * sf))),
DataCell(Center(child: Text(teamTotals['j'].toString(), style: const TextStyle(fontWeight: FontWeight.bold)))),
_buildStatCell(teamTotals['pts'], sf, isHighlight: true),
_buildStatCell(teamTotals['ast'], sf),
_buildStatCell(teamTotals['rbs'], sf),
_buildStatCell(teamTotals['stl'], sf),
_buildStatCell(teamTotals['blk'], sf),
_buildStatCell(teamTotals['def'], sf, isBlue: true),
_buildStatCell(teamTotals['mvp'], sf, isGold: true),
]
)
],
),
),
),
);
}
DataColumn _buildSortableColumn(String title, String sortKey, double sf) {
return DataColumn(label: InkWell(
onTap: () => setState(() {
if (_sortColumn == sortKey) _isAscending = !_isAscending;
else { _sortColumn = sortKey; _isAscending = false; }
}),
child: Row(children: [
Text(title, style: TextStyle(fontSize: 12 * sf, fontWeight: FontWeight.bold)),
if (_sortColumn == sortKey) Icon(_isAscending ? Icons.arrow_drop_up : Icons.arrow_drop_down, size: 18 * sf, color: const Color(0xFFE74C3C)),
]),
));
}
DataCell _buildStatCell(int value, double sf, {bool isHighlight = false, bool isGold = false, bool isBlue = false}) {
return DataCell(Center(child: Container(
padding: EdgeInsets.symmetric(horizontal: 8 * sf, vertical: 4 * sf),
decoration: BoxDecoration(
color: isGold && value > 0 ? Colors.amber.withOpacity(0.2) : (isBlue && value > 0 ? Colors.blue.withOpacity(0.1) : Colors.transparent),
borderRadius: BorderRadius.circular(6),
),
child: Text(value == 0 ? "-" : value.toString(), style: TextStyle(
fontWeight: (isHighlight || isGold || isBlue) ? FontWeight.w900 : FontWeight.w600,
fontSize: 14 * sf,
color: isGold && value > 0 ? Colors.orange.shade900 : (isBlue && value > 0 ? Colors.blue.shade800 : (isHighlight ? Colors.green.shade700 : Colors.black87))
)),
)));
}
void _showTeamSelector(BuildContext context, double sf) {
showModalBottomSheet(context: context, builder: (context) => StreamBuilder<List<Map<String, dynamic>>>(
stream: _teamController.teamsStream,
builder: (context, snapshot) {
final teams = snapshot.data ?? [];
return ListView.builder(itemCount: teams.length, itemBuilder: (context, i) => ListTile(
title: Text(teams[i]['name']),
onTap: () { setState(() { _selectedTeamId = teams[i]['id']; _selectedTeamName = teams[i]['name']; }); Navigator.pop(context); },
));
},
));
}
}

View File

@@ -2,7 +2,6 @@ import 'package:flutter/material.dart';
import 'package:playmaker/screens/team_stats_page.dart';
import '../controllers/team_controller.dart';
import '../models/team_model.dart';
import '../widgets/team_widgets.dart';
import 'dart:math' as math; // <-- IMPORTANTE: Adicionar para o cálculo
class TeamsPage extends StatefulWidget {
@@ -140,6 +139,7 @@ class _TeamsPageState extends State<TeamsPage> {
final double wScreen = MediaQuery.of(context).size.width;
final double hScreen = MediaQuery.of(context).size.height;
final double sf = math.min(wScreen, hScreen) / 400;
return Scaffold(
backgroundColor: const Color(0xFFF5F7FA),
appBar: AppBar(
@@ -257,3 +257,249 @@ final double sf = math.min(wScreen, hScreen) / 400;
);
}
}
// --- TEAM CARD ---
class TeamCard extends StatelessWidget {
final Team team;
final TeamController controller;
final VoidCallback onFavoriteTap;
final double sf; // <-- Variável de escala
const TeamCard({
super.key,
required this.team,
required this.controller,
required this.onFavoriteTap,
required this.sf,
});
@override
Widget build(BuildContext context) {
return Card(
color: Colors.white,
elevation: 3,
margin: EdgeInsets.only(bottom: 12 * sf),
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(15 * sf)),
child: ListTile(
contentPadding: EdgeInsets.symmetric(horizontal: 16 * sf, vertical: 8 * sf),
// --- 1. IMAGEM + FAVORITO ---
leading: Stack(
clipBehavior: Clip.none,
children: [
CircleAvatar(
radius: 28 * sf,
backgroundColor: Colors.grey[200],
backgroundImage: (team.imageUrl.isNotEmpty && team.imageUrl.startsWith('http'))
? NetworkImage(team.imageUrl)
: null,
child: (team.imageUrl.isEmpty || !team.imageUrl.startsWith('http'))
? Text(
team.imageUrl.isEmpty ? "🏀" : team.imageUrl,
style: TextStyle(fontSize: 24 * sf),
)
: null,
),
Positioned(
left: -15 * sf,
top: -10 * sf,
child: IconButton(
icon: Icon(
team.isFavorite ? Icons.star : Icons.star_border,
color: team.isFavorite ? Colors.amber : Colors.black.withOpacity(0.1),
size: 28 * sf,
shadows: [
Shadow(
color: Colors.black.withOpacity(team.isFavorite ? 0.3 : 0.1),
blurRadius: 4 * sf,
),
],
),
onPressed: onFavoriteTap,
),
),
],
),
// --- 2. TÍTULO ---
title: Text(
team.name,
style: TextStyle(fontWeight: FontWeight.bold, fontSize: 16 * sf),
overflow: TextOverflow.ellipsis, // Previne overflows em nomes longos
),
// --- 3. SUBTÍTULO (Contagem + Época em TEMPO REAL) ---
subtitle: Padding(
padding: EdgeInsets.only(top: 6.0 * sf),
child: Row(
children: [
Icon(Icons.groups_outlined, size: 16 * sf, color: Colors.grey),
SizedBox(width: 4 * sf),
// 👇 STREAMBUILDER EM VEZ DE FUTUREBUILDER 👇
StreamBuilder<int>(
stream: controller.getPlayerCountStream(team.id),
initialData: 0,
builder: (context, snapshot) {
final count = snapshot.data ?? 0;
return Text(
"$count Jogs.",
style: TextStyle(
color: count > 0 ? Colors.green[700] : Colors.orange,
fontWeight: FontWeight.bold,
fontSize: 13 * sf,
),
);
},
),
SizedBox(width: 8 * sf),
Expanded(
child: Text(
"| ${team.season}",
style: TextStyle(color: Colors.grey, fontSize: 13 * sf),
overflow: TextOverflow.ellipsis,
),
),
],
),
),
// --- 4. BOTÕES (Estatísticas e Apagar) ---
trailing: Row(
mainAxisSize: MainAxisSize.min, // <-- ISTO RESOLVE O OVERFLOW DAS RISCAS AMARELAS
children: [
IconButton(
tooltip: 'Ver Estatísticas',
icon: Icon(Icons.bar_chart_rounded, color: Colors.blue, size: 24 * sf),
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => TeamStatsPage(team: team),
),
);
},
),
IconButton(
tooltip: 'Eliminar Equipa',
icon: Icon(Icons.delete_outline, color: const Color(0xFFE74C3C), size: 24 * sf),
onPressed: () => _confirmDelete(context),
),
],
),
),
);
}
void _confirmDelete(BuildContext context) {
showDialog(
context: context,
builder: (context) => AlertDialog(
title: Text('Eliminar Equipa?', style: TextStyle(fontSize: 18 * sf, fontWeight: FontWeight.bold)),
content: Text('Tens a certeza que queres eliminar "${team.name}"?', style: TextStyle(fontSize: 14 * sf)),
actions: [
TextButton(
onPressed: () => Navigator.pop(context),
child: Text('Cancelar', style: TextStyle(fontSize: 14 * sf)),
),
TextButton(
onPressed: () {
controller.deleteTeam(team.id);
Navigator.pop(context);
},
child: Text('Eliminar', style: TextStyle(color: Colors.red, fontSize: 14 * sf)),
),
],
),
);
}
}
// --- DIALOG DE CRIAÇÃO ---
class CreateTeamDialog extends StatefulWidget {
final Function(String name, String season, String imageUrl) onConfirm;
final double sf; // Recebe a escala
const CreateTeamDialog({super.key, required this.onConfirm, required this.sf});
@override
State<CreateTeamDialog> createState() => _CreateTeamDialogState();
}
class _CreateTeamDialogState extends State<CreateTeamDialog> {
final TextEditingController _nameController = TextEditingController();
final TextEditingController _imageController = TextEditingController();
String _selectedSeason = '2024/25';
@override
Widget build(BuildContext context) {
return AlertDialog(
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(15 * widget.sf)),
title: Text('Nova Equipa', style: TextStyle(fontSize: 18 * widget.sf, fontWeight: FontWeight.bold)),
content: SingleChildScrollView(
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
TextField(
controller: _nameController,
style: TextStyle(fontSize: 14 * widget.sf),
decoration: InputDecoration(
labelText: 'Nome da Equipa',
labelStyle: TextStyle(fontSize: 14 * widget.sf)
),
textCapitalization: TextCapitalization.words,
),
SizedBox(height: 15 * widget.sf),
DropdownButtonFormField<String>(
value: _selectedSeason,
decoration: InputDecoration(
labelText: 'Temporada',
labelStyle: TextStyle(fontSize: 14 * widget.sf)
),
style: TextStyle(fontSize: 14 * widget.sf, color: Colors.black87),
items: ['2023/24', '2024/25', '2025/26']
.map((s) => DropdownMenuItem(value: s, child: Text(s)))
.toList(),
onChanged: (val) => setState(() => _selectedSeason = val!),
),
SizedBox(height: 15 * widget.sf),
TextField(
controller: _imageController,
style: TextStyle(fontSize: 14 * widget.sf),
decoration: InputDecoration(
labelText: 'URL Imagem ou Emoji',
labelStyle: TextStyle(fontSize: 14 * widget.sf),
hintText: 'Ex: 🏀 ou https://...',
hintStyle: TextStyle(fontSize: 14 * widget.sf)
),
),
],
),
),
actions: [
TextButton(
onPressed: () => Navigator.pop(context),
child: Text('Cancelar', style: TextStyle(fontSize: 14 * widget.sf))
),
ElevatedButton(
style: ElevatedButton.styleFrom(
backgroundColor: const Color(0xFFE74C3C),
padding: EdgeInsets.symmetric(horizontal: 16 * widget.sf, vertical: 10 * widget.sf)
),
onPressed: () {
if (_nameController.text.trim().isNotEmpty) {
widget.onConfirm(
_nameController.text.trim(),
_selectedSeason,
_imageController.text.trim(),
);
Navigator.pop(context);
}
},
child: Text('Criar', style: TextStyle(color: Colors.white, fontSize: 14 * widget.sf)),
),
],
);
}
}

View File

@@ -1 +0,0 @@
import 'package:flutter/material.dart';

View File

@@ -72,15 +72,17 @@ class TeamCard extends StatelessWidget {
overflow: TextOverflow.ellipsis, // Previne overflows em nomes longos
),
// --- 3. SUBTÍTULO (Contagem + Época) ---
// --- 3. SUBTÍTULO (Contagem + Época em TEMPO REAL) ---
subtitle: Padding(
padding: EdgeInsets.only(top: 6.0 * sf),
child: Row(
children: [
Icon(Icons.groups_outlined, size: 16 * sf, color: Colors.grey),
SizedBox(width: 4 * sf),
FutureBuilder<int>(
future: controller.getPlayerCount(team.id),
// 👇 A CORREÇÃO ESTÁ AQUI: StreamBuilder em vez de FutureBuilder 👇
StreamBuilder<int>(
stream: controller.getPlayerCountStream(team.id),
initialData: 0,
builder: (context, snapshot) {
final count = snapshot.data ?? 0;
@@ -94,6 +96,7 @@ class TeamCard extends StatelessWidget {
);
},
),
SizedBox(width: 8 * sf),
Expanded( // Garante que a temporada se adapta se faltar espaço
child: Text(
@@ -107,7 +110,6 @@ class TeamCard extends StatelessWidget {
),
// --- 4. BOTÕES (Estatísticas e Apagar) ---
// Removido o SizedBox fixo! Agora é MainAxisSize.min
trailing: Row(
mainAxisSize: MainAxisSize.min, // <-- ISTO RESOLVE O OVERFLOW DAS RISCAS AMARELAS
children: [